Detail Cantuman Kembali
Bikin Game Tanpa Coding Dengan Construct 2
BAB 1 GETTING STARTED, BAB 2 MANUAL, BAB 3 INPUT & PLAYER CONTROL, BAB 4 FUNCTION, DICTIONARY, & ARRAY, BAB 5 ANIMATIONS, IMAGE POINTS, INSTANCE VARIABLES & SPAWNING ENEMIES, BAB 6 CAMERA, BAB 7 AI, BAB 8 PHYSICS, BAB 9 VISUAL EFFECTS, BAB 12 FINDING INSPIRATION, CREATE, AND PROMOTE YOUR GAME, BAB 13 TIPS & TRICKS
Punto Damar P - Personal Name
Ed. 1
0067 DAM b
978-979-29-5200-1
0067
Text
Indonesia
Andi Offset
2015
Yogyakarta
xii+228hlm.;16x23cm
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